Portfolio Sections
- A. Final Product: Main Product (1)
- B. Final Product: Ancillary Texts (2)
- C.1 Evaluation Question 1 (1)
- C.2 Evaluation Question 2 (1)
- C.3 Evaluation Question 3 (1)
- C.4 Evaluation Question 4 (1)
- D. Appendix 1: Research for main product (6)
- E. Appendix 2: Pre-production planning for main product (6)
- F. Appendix 3: Research and Pre-production Planning For Ancillary Texts (2)
Sunday, 11 March 2012
Evaluation Question 1
1. This screenshot of our trailer is a piece of narrative that features throughout, giving an overall back story and a sense of setting. This way we can give little snippets about the story without giving too much away, we are able to spread our narrative including bits about how the crash site occurred, previous events and a hint of our story over the duration of the trailer so we can lead it up to our "fast pace quick shots" segment where we almost overload the audience with close ups and expressionistic camera angles.
2. In this shot from our trailer it is the first shot from our camera footage, it's our establishing shot for the whole trailer, the mystery of where our protagonists are, the sombre colour design and also the fact they have a metal detector (just after this still) as they are out to discover something. I think the worms eye view of this shot helps to use the unnatural shots of the horror genre.
3. This is the first shot where we have a close up of our protagonists, here they are holding their camera which they use to document their events. This shot is important as it gives the audience a chance to form a connection and sense of empathy with them. We decided to use our friends of a similar age because it is more believable that teenagers will go camping/search for some adventure, also it helps as they are of the same age as our target audience further enforcing the connection and bond they hopefully have while watching the trailer.
4. Even though we used a 1080p HD quality camera to record this we added effects during the editing process so that it seemed like it was a low quality budget camera this enforces the convention that horror genre films typically have a small budget. This helps with the overall feel that it is amateur and because it's such a "normal" situation and relatable. The static effects mixed with the drop in sound during the trailer make you think is it possibly "something" or "someone" interfering with the camera which links to the fear of the unknown.
5. This is an example of one of the "monster pov" shots. What we decided is that we wanted a shot to occur from an unknown source we felt as though it would make the audience feel uncomfortable as a precedent people don't like/enjoy the fact that someone is watching their every move. This shot also directly follows after when our protagonists find their mysterious artifact which could mean that they have "woken" the monster and that they should consider leaving.
6. This is one of the few shots we have where the camera is not in the possession of the protagonists, the audience aren't entirely sure of how the camera is on the floor maybe it is due to a struggle or a confrontation with the "monster". It has the main characters running past the camera this entwined with the music creates a dramatic sequence.
7. Here we have our protagonists running in the night. We used the night mode on the camera and decided to include it on this shot because it is quite often in horror films that it's only at night when the supernatural events occur which is something we liked as the day time scenes almost give the audience a sense of safety where as it starts to turn to dark all things change. The character holding the camera at this point shouts out "what is this place?!" this provokes a response from the audience to themselves challenge what it is and what's happening.
8. I found this shot to be my favourite of the whole trailer I enjoyed how you get a sense of the adrenaline that protagonists are no doubt feeling and then all of a sudden the camera drops and you see them run off into the distance. I felt it was a good shot combined with the effects and music during editing it was a good platform to then jump into the last shot..
9. Here we have the close up of the monster after one of the protagonists has explored the outside looking for his compatriot as he then turns back into the tent his confronted with this masked monster. You then hear a blood curdling scream as the camera spins out of focus and cuts to the end titles. This was a shot that used the conventions of something always being behind you and to question the supernatural ability of the monster for managing to get into that position.
Labels:
C.1 Evaluation Question 1
Subscribe to:
Post Comments (Atom)
Where are the screenshots? What you have written is actually okay but difficult for me to mark properly without seeing them. One thing I think you need to do is look at setting/location and at expressive camerawork. The camerawork is very good and contains some weird angles and other unusual uses of the camera which is a classic convention of horror. The setting with the idea of somebody coming from the past is a classic metaphor for the return of the repressed and you should also discuss this. Refer back to work on the key conventions of horror for more information on these areas.
ReplyDelete